Stewart Dickson
Digital Character Construction in Walt Disney Pictures' Feature "Dinosaur", Proceedings of Convegno "Matematica e Cultura 2002", Venice, Italy.
Tactile Mathematics, Published in: " Mathematics and Art", Claude P. Bruter, Ed.; 2002: Springer-Verlag, Berlin. " ISBN 3-540-43422-4. Proceedings of the International Colloquium on Art and Mathematics, Maubeuge, France, 20-22 September, 2000.
Technical Statement: A Three-Dimensional Zoetrope of the Calabi-Yau Cross-Section Embedded in CP4. LEONARDO, the Journal of the ISAST (International Society of Arts, Science and Technology), Volume 36, Issue 3 (June 2003).
Tactile Mathematics, Proceedings of the International Colloquium on Art and Mathematics, Maubeuge, France, 20-22 September, 2000.
The Tactilization of CyberSpace TeleSculpture 1999 Institute for Studies in the Arts Arizona State University, Tempe (Phoenix); This event was held in conjunction with INTERSCULPT'99 French Senate, Paris.
APPLICATIONS OF SHAPE MODELING TO INTERNET COMMUNICATION International Journal of Shape Modeling (IJSM) June 1999 (Volume 5, Number 1)
A Regenerative, Internet-Driven Philosophical Engine Proceedings of the 1996 Inter-Symposium of the Electronic Arts
On Electronic Strings in Live Performance: The Design and Construction of an Electroacoustic Monochord Perspectives of New Music Vol. 20, Nos. 1 & 2, Fall-Winter 1981, Spring-Summer 1982.
A Letter on Corporeal Mathematics
A Regenerative, Internet-Driven Philosophical Engine (1996)
Replicating the "Fractal Zoom" in Three Physical Dimensions (1998)
Braille-Annotated Tactile Models In-The-Round of Three-Dimensional Mathematical Figures (1998)
A Three-Dimensional Zoetrope (1999)
A Sculpture Expressing the Idea of Time (1999)
Corpus Mathematica (2001)